Resume.

Download PDF

EA/Capital Games - 2020 to Current

Cinematic & Marketing Lead

  • Create in-game cinematic cutscenes for Star Wars Galaxy of Heroes.

  • Collaborate with Art, Design, and Tech teams to implement cinematic cutscenes within the Unity game engine.

  • Lead marketing initiatives and provide creative and art direction that is aligned with company and studio goals.

  • Manage production and delivery of marketing materials and live-service assets.

  • Build brand systems and documentation for cross collaboration throughout the company.

  • Drive new marketing and promotional initiatives for both online interactions and out-of-home fan oppertunities.

Rising Tide Interactive - 2019 to 2020

Motion Art Director

  • Use a variety of styles to design and animate videos and web assets for clients and campaigns.

  • Direct voice-over sessions and edit audio.

  • Prepare videos for online or broadcast distribution.

Huge Inc. - 2017 to 2019

Senior Motion Designer

  • Create and develop concepts and designs for agency and client pitches.

  • Design and animate user flows.

  • Create motion assets for testing and collaborate with web development teams to develop new processes to implement dynamic web interactions.

  • Provide consultation to product design and UX/UI teams regarding motion design for the web, apps, AR and VR.

  • Direct and mentor Junior Designers.

  • Concept, direct, and produce, case study videos.

Razorfish/Sapient - 2015 to 2016

Motion Art Director

  • Design and animate web, UI/UX, and app interactions.

  • Work with creative technologists to implement video and motion.

  • Direct video production and animation for web and video content.

  • Create storyboards and style-frames for pitches.

  • Produce case studies.

Wunderman - 2013 to 2015

Motion Art Director

  • Direct and produce both live-action and animated videos for a variety of clients.

  • Design style-frames and storyboards for pitches.

  • Animate 2D and 3D assets for video and web projects

Blast Radius - 2011 to 2013

Senior Motion Designer

  • Create proof-of-concept style-frames and storyboards for pitches.

  • Design assets and experiences for web and paid media campaigns.

  • Create and animate assets for web and video productions.

References upon request.