Resume
EA/Capital Games - Current
Senior Motion Designer & Editor- Create in-game cinematics and cut scenes.
- Lead marketing and promo video production.
- Collaborate with Art, Design, and Tech teams to implement cinematics.
- Concept with Comms team to develop marketing campaigns.
- Two mobile titles.
Rising Tide Interactive - Dec 2019 to Sept 2020
Motion Designer- Use a variety of styles to design and animate videos and web assets for clients and campaigns.
- Direct voice-over sessions and edit audio.
- Prepare videos for online or broadcast distribution.
Huge - Jan 2017 to Sept 2019
Senior Motion Designer- Created and developed concepts and designs for agency and client pitches.
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Designed and animated user flows and website interactions.
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Created motion assets for testing and web development.
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Educated the product design team about motion design for the web, apps, AR and VR.
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Directed and mentored Junior Designers.
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Concepted, produced, and animated case study videos.
- Produced and animated social media posts.
Razorfish - Feb 2015 to Oct 2016
Motion Art Director- Designed and animated web, UI/UX, and app interactions.
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Worked with creative technologists to implement video and motion.
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Directed video production and animation for web and video content.
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Drew storyboards and created style-frames.
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Produced case studies.
Wunderman - July 2013 to Feb 2015
Motion Art Director- Directed and produced live-action and animated videos.
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Designed style-frames and drew storyboards.
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Animated 2D and 3D assets for video and web.
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Created content for pitches.
Blast Radius - Feb 2011 to July 2013
Senior Designer / Motion Designer- Created proof-of-concept style-frames and storyboards for pitches.
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Designed assets and experiences for web and paid media campaigns.
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Created and animated assets for web and video.
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Filmed and produced videos
GameHouse/RealNetworks - Jan 2009 to Jan 2010
Junior Designer- Concepted and designed new titles and game mechanics.
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Graphic design production for video games.
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Designed and constructed 3D assets.
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Animated in-game and UI elements.
WattsMedia - July 2008 to Oct 2008
Design Intern- Designed style-frames and storyboards.
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Produced and directed videos and photo shoots.
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Animated graphics for broadcast videos.
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Edited video and audio.
SuperFAD - Jan 2008 to July 2008
Motion Intern- Production and animation of 3D and 2D assets for broadcast videos.
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Created style-frames and storyboards.
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Prepared and assisted with video shoots.
Microsoft Xbox Games Studio - 2003 to 2004
Production Assistant - Two AAA Titles- Modeled and surfaced 3D game assets.
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Processed motion-capture animation data for in-game use.
Education :
Cornish College of the Arts - 2004 to 2008- BFA Illustration
- Design
- Motion graphics and animation
- Typography and lettering
Repertoire :
- Adobe CC, AfterEffects, Premiere, Maya, Blender, C4D, Affinity, Figma
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Unity, Xcode (Swift), Lottie, InVision, Principle
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Virtual, Augmented and Mixed reality (also, real reality)
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Motion, Live-Action and Audio Production
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Storyboarding, Illustration and concepting
- Web, Media, Out-of-Home, Marketing and Strategy
Awards :
- 2015 Gold Addy: Microsoft Quest for the Cloud Walker - Wunderman Seattle
- 2012 Honoree Webby: Starbucks SRCH - BlastRadius
- 2011 to Present: The guy that produces the case study videos for awards submissions. 🙂