EA/Capital Games - CurrentSenior Motion Designer & Editor
- Create in-game cinematics and cut scenes.
- Lead marketing and promo video production.
- Collaborate with Art, Design, and Tech teams to implement cinematics.
- Concept with Comms team to develop marketing campaigns.
- Two mobile titles.
Rising Tide Interactive - Dec 2019 to Sept 2020Motion Designer
- Use a variety of styles to design and animate videos and web assets for clients and campaigns.
- Direct voice-over sessions and edit audio.
- Prepare videos for online or broadcast distribution.
Huge - Jan 2017 to Sept 2019Senior Motion Designer
- Created and developed concepts and designs for agency and client pitches.
Designed and animated user flows and website interactions.
Created motion assets for testing and web development.
Educated the product design team about motion design for the web, apps, AR and VR.
Directed and mentored Junior Designers.
Concepted, produced, and animated case study videos.
- Produced and animated social media posts.
Razorfish - Feb 2015 to Oct 2016Motion Art Director
- Designed and animated web, UI/UX, and app interactions.
Worked with creative technologists to implement video and motion.
Directed video production and animation for web and video content.
Drew storyboards and created style-frames.
Produced case studies.
Wunderman - July 2013 to Feb 2015Motion Art Director
- Directed and produced live-action and animated videos.
Designed style-frames and drew storyboards.
Animated 2D and 3D assets for video and web.
Created content for pitches.
Blast Radius - Feb 2011 to July 2013Senior Designer / Motion Designer
- Created proof-of-concept style-frames and storyboards for pitches.
Designed assets and experiences for web and paid media campaigns.
Created and animated assets for web and video.
Filmed and produced videos
GameHouse/RealNetworks - Jan 2009 to Jan 2010Junior Designer
- Concepted and designed new titles and game mechanics.
Graphic design production for video games.
Designed and constructed 3D assets.
Animated in-game and UI elements.
WattsMedia - July 2008 to Oct 2008Design Intern
- Designed style-frames and storyboards.
Produced and directed videos and photo shoots.
Animated graphics for broadcast videos.
Edited video and audio.
SuperFAD - Jan 2008 to July 2008Motion Intern
- Production and animation of 3D and 2D assets for broadcast videos.
Created style-frames and storyboards.
Prepared and assisted with video shoots.
Microsoft Xbox Games Studio - 2003 to 2004Production Assistant - Two AAA Titles
- Modeled and surfaced 3D game assets.
Processed motion-capture animation data for in-game use.
Education :Cornish College of the Arts - 2004 to 2008
- BFA Illustration
- Motion graphics and animation
- Typography and lettering
- Adobe CC, AfterEffects, Premiere, Maya, Blender, C4D, Affinity, Figma
Unity, Xcode (Swift), Lottie, InVision, Principle
Virtual, Augmented and Mixed reality (also, real reality)
Motion, Live-Action and Audio Production
Storyboarding, Illustration and concepting
- Web, Media, Out-of-Home, Marketing and Strategy
- 2015 Gold Addy: Microsoft Quest for the Cloud Walker - Wunderman Seattle
- 2012 Honoree Webby: Starbucks SRCH - BlastRadius
- 2011 to Present: The guy that produces the case study videos for awards submissions. 🙂